IJFANS International Journal of Food and Nutritional Sciences

ISSN PRINT 2319 1775 Online 2320-7876

The Role of Game Technologies in English Language Education for Engineering Students

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Dr. SUMALATHA MADARAPU,YAKARA SUDHAKAR

Abstract

The use of gaming technologies in teaching engineering students English is examined in this article. It has long been shown that using game technology in English classes is a great way to engage students in an English-speaking environment, encourage them to speak a foreign language, and diversify language acquisition. The development of effective speaking skills and the mastering of a foreign language are facilitated by a well planned and constructed game. This research is to determine if incorporating game technology into the classroom improves the efficacy of the learning process and assess the feasibility of employing educational games in the classroom. According to the paper, game based learning encourages speaking and increases student motivation.

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